﻿using System;

namespace Character
{
	/// <summary>附件 类型</summary>
	public enum ACCESSORY_TYPE
	{
		NONE = -1,
		/// <summary>头</summary>
		HEAD,
		/// <summary>耳朵</summary>
		EAR,
		/// <summary>眼镜</summary>
		GLASSES,
		/// <summary>脸</summary>
		FACE,
		/// <summary>脖子</summary>
		NECK,
		/// <summary>肩膀</summary>
		SHOULDER,
		/// <summary>胸</summary>
		CHEST,
		/// <summary>腰</summary>
		WAIST,
		/// <summary>后背</summary>
		BACK,
		/// <summary>手臂</summary>
		ARM,
		/// <summary>手</summary>
		HAND,
		/// <summary>定制</summary>
		LEG,
		NUM
	}
}
